Taskolib
1.3.3
|
Declaration of the Context and VariableValue types.
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 2.1 of the license, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this program. If not, see https://www.gnu.org/licenses/.
#include <functional>
#include <string>
#include <unordered_map>
#include <variant>
#include "sol/sol.hpp"
#include "taskolib/CommChannel.h"
#include "taskolib/default_message_callback.h"
#include "taskolib/Message.h"
#include "taskolib/StepIndex.h"
#include "taskolib/VariableName.h"
Go to the source code of this file.
Classes | |
struct | task::Context |
A context stores information that influences the execution of steps and sequences, namely: More... | |
Namespaces | |
task | |
Namespace task contains all Taskolib functions and classes. | |
Typedefs | |
using | task::LuaInteger = LUA_INTEGER |
The integer type used by the Lua interpreter. More... | |
using | task::LuaFloat = LUA_NUMBER |
The floating point type used by the Lua interpreter. More... | |
using | task::LuaString = std::string |
The string type used by the Lua interpreter. More... | |
using | task::LuaBool = bool |
The boolean type used by the Lua interpreter. More... | |
using | task::VarInteger = long long |
Storage type for integral numbers. More... | |
using | task::VarFloat = double |
Storage type for floatingpoint number. More... | |
using | task::VarString = std::string |
Storage type for strings. More... | |
using | task::VarBool = bool |
Storage type for booleans. More... | |
using | task::VariableValue = std::variant< VarInteger, VarFloat, VarString, VarBool > |
A VariableValue is a variant over all Variable types. More... | |
using | task::VariableTable = std::unordered_map< VariableName, VariableValue > |
Associative table that holds Lua variable names and their value. More... | |
using | task::MessageCallback = std::function< void(const Message &)> |
A message callback function receives a Message object as a parameter. More... | |